Game & Level Designer graduated from ICAN Paris with a Game Design Bachelor. Currently in Master at ICAN Paris.
Professional experiences :
Junior Game & Level Designer at Phoenix Block, where i'm working on game design documentation and reviews, level design and in-engine blocking for their first game (not yet released), The Elements Nation : Origins.
Game & Level Designer & QA Tester intern at X&Immersion, where I did documentation and scenography for different AI-based game projects.
Game & Level Designer intern at Random Synapse, where I did game document review, gameplay mechanics and concept submission, and level design of the 1st instance of play in UE5.
Unboarding Lead and QA Tester apprentice at Knap where I did the usability research for their product and produced the in-app usage tutorial.
Here you can find different project I worked on as a Lead, Game and/or Level Designer. For more information, don't hesitate to contact me at my mail or on LinkedIn.